Beat the game last night and I can safely say it is easily the second best RE game I’ve ever played after RE4. And once again, it seems I’m one of the few who actually quite likes the last stretch of the game like I did RE4 too.
Keeping things spoiler-free:
The atmosphere is simply spectacular in this game. The levels are really well designed and unlike most RE games, stay consistently interesting. There’s no secret underground lab for once (thank Batchrist above…) and the village remains an ever consistent presence as both a level and an interconnecting hub. There’s also additional incentive to explore the game because it does what I wish more games would; has secret boss fights you can find and take on that are wholly unique from the campaign. As well as a lotta really interesting asides and fun treasures to locate.
In contrast to RE7, there’s a real variety to the enemies and like RE4, late game, you have some pretty powerful monsters to take on in the last major level before the finale.
The boss fights are easily among some of my favorites in the series. There’s not only a bunch of 'em to keep things fresh in the less than 10 hour long campaign, but they all just feel like a million bucks to take on. Most are straightforward; run around evade attacks or guard to minimize damage, and shoot shoot shoot some more. But a lot also use their environment in really great ways, much like the combat encounters. The boss chases in the castle are pretty manageable, but when you’re trying to get around and Lady Enormous pops up, it can get really tense. One chase sequence at one of the lords places is, bar none, the single genuinely scariest sequence of any RE game I’ve ever played. And the boss fight at the end was a fun lil twist on things.
Ethan’s entertaining as a protagonist. He’s a complete moron but he’s an endearing moron, the way he always freaks out and gets more shit shoved in his body than a pornstar on an alien probing slab. There was one scene when something really horrific happened to Ethan and his reaction legitimately got the biggest laugh out of me that any RE game has ever given me, and I’m pretty sure it wasn’t intentional.
This game has tons of replay value between going back and blasting your way through with stronger weapons or really delving into Mercenaries mode. It’s a lot of fun and honestly, feels like everything I want out of a video game. It’s not super long but in its less than 10 hour campaign, you get tons of bang for your buck.
It’s not without faults though.
Mercenaries is fun and I love some of the new twists and turns they added to it, but it’s not quite as addictive as RE4’s mercenaries because you can’t unlock new characters and so far, it feels like there’s a cap on enemies, whereas in RE4, they just keep coming and coming until the clock runs out. So it’s a lil harder to maintain chains when you can’t always find the enemies.
Not all the levels intersect one another organically like the castle or RCPD in RE2Make. So there is a bit of annoying backtracking for when you leave certain levels or when you go exploring.
I can do without half the enemy attacks being a couple seconds worth of micro-cutscenes. I know that’s kinda the norm with RE, given zombies are always humping you with their jaws, but if RE8 is gonna have so much of RE4’s DNA, it could benefit from having RE4’s brevity.
The factory is admittedly nowhere near as fun to navigate as the castle or the village, but I actually really like the enemy type of that place and adored the boss fights you take on in that level. It could’ve really benefited from more organic interconnection like the castle and village, but it was never painful to get through.
And finally, story’s a bit “who gives a shit” but that’s RE in a nutshell. I don’t play these games for their writing. And fair’s fair, it actually starts getting pretty interesting towards the end. Some elements feel a bit retconn-y, but again, I truly don’t care about the terrible writing in this series, so whatever. That, and the villains, while incredibly cartoonish and nowhere near as creepy as the Baker’s or memorable as Wesker, are also very fun to watch. Especially Heisenberg. He’s such an asshole and I love it.
I’m gonna go through the full gauntlet of mercenaries mode in all of its levels, unlock as much bonus gear as I can and replay the game in full a few more times before I make my review. But all told, RE8 was a smash hit for me. I loved this game from start to finish. It met my every expectation and exceeded it in a lot of ways.