Alright all you Stinkin’ heathens! it’s time to dive deep into my warped mind yet again. I took some time out of my busy schedule of chasing clouds and Curing Novel diseases to voice a few of my and the team’s opinions/hopes and dreams for the future of this franchise. Come take the ride with me, tell me what you see, hear, I need to know what’s in that head of yours!
Let’s partake in the Flesh of our Fallen lord!
As always I love you all! See you soon!
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Me cracking open a cold one to listen to this bhaddie.
(Great work, Sad. Keep them coming!)
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NightFox, that’s quite a comprehensive dive into the MGS3: Delta remake. I’m definitely feeling a mix of excitement and a bit of trepidation about this reboot. Seeing the classic cutscenes updated is a nostalgia hit for sure, but I’m also cautious about some changes.
I’ve got to agree with your points on the attention to detail—the camo index and equipment realism sound promising. As for the concerns, particularly how the boss is portrayed and visible weapons, those are valid. The aesthetic and character integrity are crucial, and I hope they get it right.
On the positive side, the combat updates and increased realism in gear and character damage could bring a refreshing depth to the gameplay. The dedication to staying true to the original while improving on technical aspects is something I look forward to seeing more of.
Here’s hoping Konami respects the legacy Kojima left and delivers a game that both honors the past and stands strong on its own.
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Appreciate the thoughtful and complete comment to the video, greatly appreciate your feedback and I’m glad we’re on the same page. it’s still a work in progress so any constructive feedback is appreciated. once again I appreciate you.
Thanks, NightFox! Glad my thoughts resonated with you. I’ll definitely keep an eye on your progress and share any more feedback I come up with. Keep up the great work!
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I appreciate you ,brother.